David Philipe Gil
|
Mary-Kate and Ashley Series (Game Boy Advance) Mary-Kate and Ashley have organized a girls night out filled with hip fashion and some hip-hop dance moves. First, you've got to have the right look to get into the club: select from the twins' wardrobe of clothes, shoes, and accessories. Then it's time to dance the night away. |
|
|||||||||||||||||||||||||||
|
Mary-Kate and Ashley: Girls Night Out (Game Boy Advance) The 2nd game I ever worked on, I was the sole artist on-site except for another artist who created the 3D model character. I created all of the UI, icons and textures for the main character. I designed the UI layout and colorful them. We had the longest schedule ever for this game. So I polished it a lot and it shows. The game was reviewed very well in Nintendo Power magazine and to this day I find the game looks good and is fun to play. Mary-Kate and Ashley Sweet 16: Licensed to Drive (Game Boy Advance) I worked on this game at a time when Acclaim and Powerhead Games were in deep trouble financially. The Tech Director left and we had two games to work on at the same time and both had a short schedule. The game featured pre-rendered 3D cars and a full isometric tiled map for the cars to navigate on. Mary-Kate and Ashley: Girls Night Out and Mary-Kate and Ashley Sweet 16: Licensed to Drive were developed by Powerhead Games and published by Acclaim. |