David Philipe Gil

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Backyard Sports Series (Nintendo DS)

Backyard Sports: Sandlot Sluggers takes you back to the nostalgia of childhood as you roam the neighborhood and find exciting pick-up baseball games. The Nintendo DS version features full 3D environments, animated characters, cool special effects, and play-by-play audio. Backyard Sports: Rookie Rush brings the action to the gridiron, with more characters and even crazier power-ups.

Backyard Baseball: Sandlot Sluggers

Platform Nintendo DS
Publisher Atari
Released 2006
Skills 3D Studio Max, Maya
Credited Role Artist
 

Backyard Football: Rookie Rush

Platform Nintendo DS
Publisher Konami
Released 2006
Skills 3D Studio Max, Maya, Photoshop
Credited Role Artist

Backyard Baseball: Sandlot Sluggers (Nintendo DS)

Backyard Baseball was really fun to develop. Primarily a port of the Nintendo Wii version of a game of the same name, my role was converting and re-imagining the stadiums. Also, some levels had cut-scenes where I needed to create and an environment animation that would trigger when a certain condition was met. For example if the ball hit a power line you'd see an explosion of sparks! I'm pretty proud of the job I did with the environments given the constraints of the Nintendo DS compare to the Wii. The schedule was short so I guess I wish I could have spent more time making more animations.

Backyard Football: Rookie Rush (Nintendo DS)

This was a football version of the baseball game. The schedule was less than half of what we got with baseball and I was the only artist on the project. I was slammed with work and put in long hours and in the end the game was done. My role consisted of reusing as much assets as possible while using Maya to port over the football stadiums and poly reduce in 3D Studio Max. I was in charge of implementing the Character animations and footballifying the baseball models.

Backyard Baseball: Sandlot Sluggers and Backyard Foot Ball: Rookie Rush were developed by Powerhead Games and published by Atari.