David Philipe Gil

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About Me

I've been drawing and creating art ever since I was a little kid. Growing up in a rough neighborhood, I was sheltered from playing outside. So my parents did what any overprotective parent ought to do, they got me a Nintendo Entertainment system! From then on, I became passionately involved in gaming. Another strong influence as I was growing up, was my older brother who was an inker for Marvel Comics. He would bring home lots of comics, so I got really into drawing and action packed visuals. Combining both influences I had decided to become an artist professionally by the time I was in Highschool. Although I also had an interest in possibly studying computer science (because I loved tinkering with PCs), it wasn't until I played around with a little Super Nintendo game named Mario Paint, that I had any sense of what may be involved with making game assets. I used to video tape my own fullscreen pixel animations using that game! It was so much fun I decided to to start my career as a game artist!

I love making art for games! Crafting something from concept to completion is so much fun. Being part of a team and helping unify its vision is an incredible experience and one of the greatest joys in my life. Before I worked on games, I worked as a web artist and did mostly automation pipelines for processing large amounts of images in short amounts of time.  This acquired skill of mine has helped me complete the artwork for many game titles often before the scheduled due date, leaving room for polished work in many cases.

Outside of game development I have a few hobbies that help enrich my perspective on my creativity. I love to learn and practice things! I enjoy reading about art, self development, physical sciences and psychology. In my spare time I like to create art, play music, dance, and practice martial arts. I am also an avid anime fan and love playing video games that have an innovative aspect or that have depth.